package com.game.model;

import com.game.main.GameContext;

/**
 * @Author: tjc
 * @description
 * @Date Created in 23:17 2021-08-03
 */
public class TankConfig {
    public static final int ENEMY = 0;
    public static final int PLAYER1 = 1;
    public static final int PLAYER2 = 2;

    private int x;
    private int y;
    private int level;
    private int type; // enemy player1 player2

    public int getX() {
        return x;
    }

    public void setX(int x) {
        this.x = x;
    }

    public int getY() {
        return y;
    }

    public void setY(int y) {
        this.y = y;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }
}
